STEP 1
design the rough concept in adobe photoshop or else
STEP 2
do it do it just do it
let's begin the modeling
STEP3
after all work something like that
- modeling, uv-texture, rigging, animation, etc -
u can export fbx.
by using the autodesk sdk
u should parse the fuxxing data set.
- vertex, uv, normal, key, weight, etc -
STEP4
just render.
is it easy? fuxx..
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